I told my sad tale about the hoops I had to jump through to get an official copy of Sonic Adventure for the Sega Dreamcast. Let me tell you, that game is becoming my personal white whale. We broke it out at Christmas hoping for some high speed ring collecting fun only to discover it didn’t work. I couldn’t get it to load most of the time on either of our two “new” Dreamcasts. When it did finally boot up it would always freeze after the first battle against Chaos. The disc has a couple of tiny light scratches but nothing that should prevent it from playing.
I cleaned it up with a soft cloth first, naturally, but that didn’t have any effect on it. Next I bought a scratch repair / disc cleaning kit from Radio Shack. Still no improvement for Sonic but it did a nice job cleaning up Virtua Tennis and Rogue Squadron III, two other games we got that were in poor but playable condition. I should mention at this point that I didn’t bother contacting the eBay seller I bought it from because it had been quite a long time since I made the purchase and the game itself was only a buck-fifty. That’s how much it would cost to mail back and I’m sure I would have no chance of recouping the six bucks I paid for shipping and “handling.” (That’s how they get you!)
Then I remembered reading about how people got Xbox discs to work by boiling them in water. I figured it would be a fun experiment. Couldn’t hurt anyway. I did some some Googling to read up on people’s techniques and found this video on YouTube:
That’s pretty much exactly what I did, except I used a slotted spatula to lower the disc into the water. After drying it off and letting it cool, I stuck it in the Dreamcast and crossed my fingers.
At first I was really excited because it actually started up and and took me to the cut scene after my initial save point. “Hot dog, it worked!” I thought. My joy was short-lived however. It froze up while loading the Emerald Coast level and that’s all I was ever able to get it after that. Oh well.
I did some more reading around and found out that ten percent of the initial Sonic Adventure pressing was defective. Sega acknowledged it at the time and would replace the game with a working one. Something about the calibration being off on one of their gd-rom copiers. I figure I must be unlucky enough to have bought one of these bad discs. I guess they will play on certain machines without a problem though. No rhyme or reason to it, just a strange quirk.
I’m in no hurry to try to find a working copy of the game. Maybe some day it will turn up at Goodwill. I might even get the port for Gamecube since it’s generally cheaper and has a lot of extras. We’ll just have to wait and see what happens. There’s plenty to play in the meantime…


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